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Introduction of Subjects

We offer a variety of practical and lecture courses throughout the four years. Here we will introduce specific classes for each year.

*The information on classes for grades 2 through 4 is currently under preparation.

  • 1st Year
  • 2nd Year
  • 3rd Year
  • 4th Year

First-Year Foundations

In the first semester of the first year, students actively engage in learning the practical basics of spatial expression. This includes foundational concepts for creativity as well as hands-on techniques such as technical drawing and modeling. In the second semester, students gain an understanding of the three core concepts that form the foundation of learning in the Field of Spatial Expression through practical exercises. The program provides a supportive environment for learning from the ground up, so no prior skills in spatial expression are required upon admission.

*The subjects listed here are just a glimpse of the exciting variety of subjects available. Students can explore various other subjects that cater to their specific interests and learning goals.

Practical Subjects (Excerpts)

Spatial Creation: Foundation I (Ergonomics)

Investigate various scales in the daily space

Spatial Creation: Foundation I (Ergonomics)
First Year / First Semester

Understanding the dimensions of the human body and the measurements necessary for daily activities is not just crucial, but also fascinating when considering and creating spaces. In this class, students learn about the dimensions associated with actions such as “walking,” “sitting,” “eating,” and “sleeping.” Additionally, the class covers various elements that impact spatial experiences, including light, sound, and smell. Students will deepen their understanding of these elements and their effects through practical exercises.

Spatial Creation: Foundation II (Drawing)

Design drawing by Kosuke GOTO

Spatial Creation: Foundation II (Drawing)
First Year / First Semester

Communicating the size and shape of a space with others is essential in creating spaces. This requires developing and interpreting drawings such as floor plans, elevations, sections, and orthographic projections for three-dimensional objects. In this class, students learn methods to represent three-dimensional spaces in two dimensions using various drawing techniques and scales. They also develop the ability to interpret these drawings and understand their spatial relationships.

Spatial Creation: Foundation III (Modeling))

Scale model by Hidemi NISHIDA

Spatial Creation: Foundation III (Modeling)
First Year / First Semester

Scale models are invaluable tools for understanding and evaluating a space or a space students intend to create. Techniques for building scale models, such as “1:10” or “1:20” of the actual size, are essential skills for anyone involved in spatial creation. In this class, students learn the techniques to accurately represent real spaces, drawings, or spatial concepts as precise scale models.

Spatial Creation: Foundation IV (Virtual Modeling)

Virtual model of light installation by Kiho HARADA
(Deppartment of Cross-disciplinary Art and Design)

Spatial Creation: Foundation IV (Virtual Modeling)
First Year / Second Semester

In today's world, considering space often involves simulating real spaces in virtual environments and creating expressions entirely within cyberspaces like games and VR. Knowledge of digital techniques for three-dimensional modeling and spatial visualization is essential. In this class, students learn to use modeling software and other tools to create and represent spaces on a computer, preparing them for the digital age of spatial expression.

Primitive Space I (Workshop)

Roof-top space in Suginami Campus

Primitive Space I (Workshop)
First Year / Second Semester

This class explores “Primitive Space,” one of the three approaches to space featured by the Field of Art and Design for Spatial Experience. What does it mean to experience space? Students will explore various locations on campus to discover “comfortable spaces.” Through discussions, they will share their findings about what makes these spaces pleasant and the reasons behind them, thereby sharing and reflecting on each individual's “spatial experience.”

Temporary Space I (Workshop)

A scene of the class “Basic Workshop on Spatial Design”
at Field of Art Produce and Museum Studies

Temporary Space I (Workshop)
First Year / Second Semester

This class explores one of the three approaches to space, “Temporary Space” (Momentary Space). Students will be introduced to the concept of “scenography” (stage design), which is fundamental to performing arts. Students will express spaces that can only be experienced momentarily using performance and installation art. The class aims to engage students in expanding their perspective on comprehensive space-making that encompasses the transient nature of events as they change from one moment to the next.

Immersive Space I (Workshop)

A scene of the class “VR Space Craft Project”
at Field of Media Art and Design

Immersive Space I (Workshop)
First Year / Second Semester

This class explores “Immersive Space,” one of the three approaches to space-making. Experiencing dramatic, immersive spaces that depart from everyday life can transform even the ordinary into something vivid and extraordinary. In this class, students will learn techniques in 3D modeling and gaming to design extraordinary or secondary everyday spaces within virtual environments such as games and the metaverse.

Academic Subjects (Excerpts)

Introduction to Art and Design for Spatial Expression
First Year / First Semester

In “Introduction to Art and Design for Spatial Expression,” students delve into the three core concepts studied in the Field of Spatial Expression: Primitive Space, Temporary Space, and Immersive Space. The class begins with an overview of these concepts, followed by an in-depth exploration of each through essential case studies. Students will consider how these approaches to spatial understanding contribute to the richness of societal and individual experiences.

History of Spatial Arts
First Year / Second Semester

In “History of Spatial Arts,” students learn about various forms of art that deal with space, tracing their historical evolution. This includes “sculpture” as a representative of three-dimensional expression, “architecture” as a representative of spatial art and various genres related to human spatial experiences such as “music,” “dance,” “stage,” “film,” and “installation.” Students study these within their historical contexts and explore significant works.

Introduction to Perception and Senses
First Year / Second Semester

When people perceive their environment, various senses and images—such as vision, hearing, smell, touch, memory, thinking, and emotions—come into play. In this class, through workshops, students will deepen their understanding of these various senses and factors involved in capturing the environment. Each session will focus on a theme, allowing students to explore their senses consciously, reflect on memories, and consider perception and sensation through actual experiences.

Second-Year Foundations

Coming Soon

Third-Year Foundations

Coming Soon

Fourth-Year Foundations

Coming Soon

Annual Schedule

Early April Entrance Ceremony and New Student Orientation
Mid-April Beginning of First Semester
Early August to Early September Summer Break
Mid-September Beginning of Second Semester
Late October Joshibi Festival
Late December to Early January Winter Break
Late January End of Second Semester Classes
Early March JOSHIBISION
(Exhibition of Selected Works by Graduate School, University, and Junior College Students)

Inquiries

Please visit the official website of
Joshibi University of Art and Design
for admission details and to request materials.